Dear William and all the Con Com.
Here are my ideas for 2008. I would be delighted to elaborate, explain and brain storm with you on any and all of them. I am in love with NWC and want to do what I can to become even better. It is one of my absolute favorite weekends of the year.
1) Become a 501 c 3 Federally recognized Non-Profit. I know of a woman, Sandy Deja (http://www.form1023help.com/) who used to work for the IRS and now helps groups form into Non Profits. I think it can be done (with her doing a lot of the work) for ~$1,000.00. Just one of the benefits of being a 501c3 is you could then offer teachers Clock Hours (required of them) for attending the Con. This would make them very happy. In addition, donations would be tax-deductible, as would be goods and services. You have the organization and the accounting in place. I think it would be the best for NWC to do this.
2) Do you currently advertise to Libraries and Literature Teachers? We get authors here! They could be very interested. More interest if we were a 501 c 3.
3) Help me organize a Ben Franklin performance to benefit NWC 31. You could get 100% of the profits. I am serious.
4) I liked the SCA Fighting demo on Sat.
Variations: Leave it on Saturday and invite people to bring the fight scenes from their writings and have the fighters re-create them... to see if they would really work. Could be fun:-) Also, I think I could arrange a series of hands on Arts and Sciences for Sunday from various re-creation groups (Black Powder, Revolutionary, Medieval, Norse, etc. From Bobbin Lace to Calligraphy and Illumination, Wood working, etc.
5) Dynamic Group Creation: From the attendees that show up to this panel, we will find mutual interests (remember "6 Degrees of separation") and ideas of helping one another. If the group wishes, the group can continue with an online version.
"Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has." Margaret Mead
6) Roving Video: Maybe a High School Video Class would be interested in attending and taking video clips of the panels and workshops, hall costumes and snippets of interesting things going on to be edited (for class credit) and aired on the TV Channels.
7) Recycle Bins: In every Hospitality Suite and Party Room, we need to recycle at least the aluminum cans and get the money for them.
8) Parking: It sucked. I recommend, at least for the day tripping panelists and guests, to use the High School Parking lot down the street (due East) or a local Park and Ride and have the Hotel proved shuttle service. It does not make Hilton look good to have their guests not be able to park when they are renting a room. I have more on this if you want.
9) Bigger Fonts on the badges (although the quality of the badges and neck hangers are GREAT)
10) Bigger Fonts on the Table Name 'tents'.
Panel Ideas for 2008.
A) Modeling for Art Classes Panel (I have been doing art modeling (clothed and nude) since 1973. It is a good way to listen in on good art instruction and get paid.
B) Sonnet Demo - 50 minutes = 5 Sonnets and a number of Haiku, Shakespearean Speeches and some Norse Edda. Bring your best subjects and watch a master create. (Well, yes, it would be me)
C) Slavery in the Modern Age: Slavery did not go away with President Lincoln. It is alive and malignant. An examination of the history of slavery, especially in America and the reality of the modern blight.
D) Labyrinths, history and how to draw a simple one in your garden, driveway or on the beach.
All for now.
Robin ( I think I am settling on G.Robin Smith for the official name and Robin for saying "Hey" in the halls. ;-)
--
See Benjamin Franklin "Live! & Inperson-ated" www.Ben-Franklin.org
G.Robin Smith climbs stairs to support Leukemia research
To join his effort or follow his progress, browse
http://groups.google.com/group/20000-league
Sponsored by Hardwick & Sons, Inc.
www.eHardwicks.com
Monday, April 9, 2007
Poetry Panels Norwescon 30 2007 G.Robin Smith
Hello and welcome to my Poetry Panel Weblog for this year's Norwescon (NWC 30, 2007).
I am stoked. Great year, the more I get involved with this singular group of people the more I am rewarded with superior good times:-)!!! I want the Con Com to all be on my own personal Board of Directors (call me, I'll buy lunch). Also, I am promising to enter the Costume Contest in 2008. It may be as a "Brown Bag Lunch" if I don't get anything done, but I am entering!
Quotes & Poems: (Created in Poetry Workshop 1 & 2 with the fans and my co-panelist Mike Brennan)
"Chopping off the Fish Head" (Jargon for writing then getting rid of the first part and starting with the remainder of a piece... cause you have warmed up and finally gotten to the point)
The old, tried and true: "Don't Get it Right... Get it WRITTEN!" & "writing is in the editing"
If you would like to sign up for my Poetry email List (about twice a week, no chat, just my poems and what I am up to next) go to
http://groups.yahoo.com/group/chivalry_is_yet-a-guide/
and join.
Books to refer to:
Louis Turco "The New Book of Forms" (over 300 poetic forms from around the world. Your alien culture should have a form of speach from someplace other than Southern California (inmo). Use one of these forms to give you a structure to work with. )
Best, G.Robin Smith
Done via group input.
Limericks-
"There once was a Trekker from Kent
Whose patience was thoroughly spent.
From Morning to Dark
He attempted to Park
And finally packed up and went."
OK, Parking was a real problem. I have an idea over at the Idea page:
"I work with a Lady named Jean.
Most proper, sedate and serene.
But then, at the Con
With her Black Leather on
her manor was rather more mean."
-----
Haiku
_Bright_
The Wint'ry Sunlight
Filters thru the window pane
There's warmth on my face.
_Grow_
"A flower in the snow.
a herald of the spring's time.
Joy among the cold."
I am stoked. Great year, the more I get involved with this singular group of people the more I am rewarded with superior good times:-)!!! I want the Con Com to all be on my own personal Board of Directors (call me, I'll buy lunch). Also, I am promising to enter the Costume Contest in 2008. It may be as a "Brown Bag Lunch" if I don't get anything done, but I am entering!
Quotes & Poems: (Created in Poetry Workshop 1 & 2 with the fans and my co-panelist Mike Brennan)
"Chopping off the Fish Head" (Jargon for writing then getting rid of the first part and starting with the remainder of a piece... cause you have warmed up and finally gotten to the point)
The old, tried and true: "Don't Get it Right... Get it WRITTEN!" & "writing is in the editing"
If you would like to sign up for my Poetry email List (about twice a week, no chat, just my poems and what I am up to next) go to
http://groups.yahoo.com/group/chivalry_is_yet-a-guide/
and join.
Books to refer to:
Louis Turco "The New Book of Forms" (over 300 poetic forms from around the world. Your alien culture should have a form of speach from someplace other than Southern California (inmo). Use one of these forms to give you a structure to work with. )
Best, G.Robin Smith
Done via group input.
Limericks-
"There once was a Trekker from Kent
Whose patience was thoroughly spent.
From Morning to Dark
He attempted to Park
And finally packed up and went."
OK, Parking was a real problem. I have an idea over at the Idea page:
"I work with a Lady named Jean.
Most proper, sedate and serene.
But then, at the Con
With her Black Leather on
her manor was rather more mean."
-----
Haiku
_Bright_
The Wint'ry Sunlight
Filters thru the window pane
There's warmth on my face.
_Grow_
"A flower in the snow.
a herald of the spring's time.
Joy among the cold."
Wednesday, April 4, 2007
Medieval Re-enactment Groups
Recreating the Medieval World for fun and.. well fun.
Re-Creation Medieval Groups vs. Re-Enactment Medieval Groups;
G.Robin Smith
Some links:
A Large selection of links is available at my Weblog:
An example where the study can take you:
http://en.wikipedia.org/wiki/Mediaeval_reenactment#Combat_Reenactment
It will link you links for 3 pages. Most all of them worthwhile.
Big start late 1960’s Tolkien a big factor, and World Con.
The Society for Creative Anachronism:
www.sca.org
For a good intro to the group (written about 20 years ago) go to
http://www.bellatrix.org/QCG/queen_carol's_guide.htm
The Realm of Chivalry: http://www.therealmofchivalry.org/
Ravenrook Ltd http://ravenrook.com/
does historical music, dance, and has lately been pursuing military history,
forming a historical company of pike (much reduced) and working with shot
and cavalry when available. They are doing this in conjunction with the School
of the Renaissance Soldier
http://renaissancesoldier.com/events/alc.php
http://groups.yahoo.com/group/NWColonial/
http://groups.yahoo.com/group/NWColonial/links
http://www.kingdomofacre.org/about.html East Coast. Broke off from the SCA bus still plays with them.
One of the most complete books on Armoring (historical and instructional) is
Brian Price, "Techniques of Medieval Armor Reconstruction". New ~$75.00. If you can buy it for less than $40 you should be able to re-sell it easily. History, practice, setting up a shop, magnificent.
This page sponsored in part by Hardwick & Sons, Inc. New & Used... almost EVERYTHING
www.eHardwicks.com
Re-Creation Medieval Groups vs. Re-Enactment Medieval Groups;
G.Robin Smith
Some links:
A Large selection of links is available at my Weblog:
An example where the study can take you:
http://en.wikipedia.org/wiki/Mediaeval_reenactment#Combat_Reenactment
It will link you links for 3 pages. Most all of them worthwhile.
Big start late 1960’s Tolkien a big factor, and World Con.
The Society for Creative Anachronism:
www.sca.org
For a good intro to the group (written about 20 years ago) go to
http://www.bellatrix.org/QCG/queen_carol's_guide.htm
The Realm of Chivalry: http://www.therealmofchivalry.org/
Ravenrook Ltd http://ravenrook.com/
does historical music, dance, and has lately been pursuing military history,
forming a historical company of pike (much reduced) and working with shot
and cavalry when available. They are doing this in conjunction with the School
of the Renaissance Soldier
http://renaissancesoldier.com/events/alc.php
http://groups.yahoo.com/group/NWColonial/
http://groups.yahoo.com/group/NWColonial/links
http://www.kingdomofacre.org/about.html East Coast. Broke off from the SCA bus still plays with them.
One of the most complete books on Armoring (historical and instructional) is
Brian Price, "Techniques of Medieval Armor Reconstruction". New ~$75.00. If you can buy it for less than $40 you should be able to re-sell it easily. History, practice, setting up a shop, magnificent.
This page sponsored in part by Hardwick & Sons, Inc. New & Used... almost EVERYTHING
www.eHardwicks.com
Teaching the Middle Ages
Hands on History! How to Teach the Middle Ages.
G.Robin Smith. www.ben-franklin.org email: ben@ben-franklin.org
http://www.interactivehistory.net/
A Professional Hands-On Education Company. (I work with them)
http://www.knightstour.org/poetry/subboke.html
My on-line book for Educational Demonstrations. (10 years old & being revised.)
These links and this hand out can be found at
http://norwesconpanelsgrobin.blogspot.com/2007/04/teaching-middle-ages.html
BASICS: Hands-on Interactive Education focuses on the physical experience of living in a particular time and situation. The more direct interaction you can provide the better. The reasons WHY something happened is a good topic for discussion and research. What people were DOING when History happened is the best way to open a window on that time period and have students relate and empathize with the people then and see life more through the eyes of the past. Perspective is what we bring, and it’s a life-long experience for the student as well.
WHATEVER the subject, break it down to what it meant to accomplish the act. Then explain how it relates to things we do today. For example:
CLASS OUTLINE: Games
Introduction: People have ALWAYS played games. “What board games, what running games do you play, students?” Chess, Red Rover, Tag? All very old.
Games are fun, build strength and endurance. Also games of chance, skill building (balance, aim, hand-eye coordination, mathematics). A game could be anything, as long as there was skill involved (and luck) and both sides agreed to the rules.
Play some Medieval Games (see Medieval Game Panel handout at :
http://norwesconpanelsgrobin.blogspot.com/
We normally play Skittles, Stick in Ring, Storming the Castle, Quintain, Hunker-Hauser. All fun games of physical skill and coordination. Board Games usually take too long to play in this class, but certainly are to be encouraged after our program. Especially Chess, with its many variants, offers a fascinating glimpse into how things evolve over time, yet keep certain aspects vibrantly current.
This handout prepared with financial support from Hardwick & Sons, Inc. Hard to find Hard-To-Find New & Used… almost EVERYTHING! www.eHardwicks.com
4214 Roosevelt Way NE, Seattle WA 98105 Mon-Sat til 6:00 PM.
G.Robin Smith. www.ben-franklin.org email: ben@ben-franklin.org
http://www.interactivehistory.net/
A Professional Hands-On Education Company. (I work with them)
http://www.knightstour.org/poetry/subboke.html
My on-line book for Educational Demonstrations. (10 years old & being revised.)
These links and this hand out can be found at
http://norwesconpanelsgrobin.blogspot.com/2007/04/teaching-middle-ages.html
BASICS: Hands-on Interactive Education focuses on the physical experience of living in a particular time and situation. The more direct interaction you can provide the better. The reasons WHY something happened is a good topic for discussion and research. What people were DOING when History happened is the best way to open a window on that time period and have students relate and empathize with the people then and see life more through the eyes of the past. Perspective is what we bring, and it’s a life-long experience for the student as well.
WHATEVER the subject, break it down to what it meant to accomplish the act. Then explain how it relates to things we do today. For example:
CLASS OUTLINE: Games
Introduction: People have ALWAYS played games. “What board games, what running games do you play, students?” Chess, Red Rover, Tag? All very old.
Games are fun, build strength and endurance. Also games of chance, skill building (balance, aim, hand-eye coordination, mathematics). A game could be anything, as long as there was skill involved (and luck) and both sides agreed to the rules.
Play some Medieval Games (see Medieval Game Panel handout at :
http://norwesconpanelsgrobin.blogspot.com/
We normally play Skittles, Stick in Ring, Storming the Castle, Quintain, Hunker-Hauser. All fun games of physical skill and coordination. Board Games usually take too long to play in this class, but certainly are to be encouraged after our program. Especially Chess, with its many variants, offers a fascinating glimpse into how things evolve over time, yet keep certain aspects vibrantly current.
This handout prepared with financial support from Hardwick & Sons, Inc. Hard to find Hard-To-Find New & Used… almost EVERYTHING! www.eHardwicks.com
4214 Roosevelt Way NE, Seattle WA 98105 Mon-Sat til 6:00 PM.
G.Robin Smith Handout Links Norwescon 30 (2007) Games
Ancient Games:
G.Robin Smith. www.ben-franklin.org, ben@ben-franklin.org
I have put these links up at http://norwesconpanelsgrobin.blogspot.com/
Your one stop spot to go and link to, rather than typing in all the ones below☺
Broad Types: (Many cross back and forth) Search Terms:
Strategy, Skill, Physical, Luck, Solitaire, Team, Running, Animal, Hunting, Martial, Non-Competitive, Card, Dice, Gambling
Mind & Strategy – Even Sides vs. Unbalanced. Chess (Variants – Byzantine, oblong, standard. Fox & Geese. Riddles.
Skill – Stick & Rings, Darts, Bowles, Shoves…
Physical: Wrestling, Hunker Hauser,
Luck: Shut the Box, Skittles,
Links:
www.chessvariants.org/Gindex.html
www.waks.org/game-hist/
www.tradgames.org.uk/index.html
www.mastersgames.com/
http://www.larsdatter.com/toys.htm
Nice pictures of pieces and connections to other sites
http://games.rengeekcentral.com/tc4.html
Period Illuminations AND rules.
http://bryn-gwlad.ansteorra.org/children/fun.php
An SCA site but is seems very well linked.
www.show.me.uk/downloads/Medieval%20Board%20Games.PDF
Skittles
http://www.tradgames.org.uk/games/Table-Skittles.htm
Teaches adding with different combinations of numbers… sneaky for parents☺
This handout prepared with financial support from
Hardwick & Sons, Inc. Hard to find Hard-To-Find New & Used… almost EVERYTHING! www.eHardwicks.com
Fox and Geese
Center is the Fox Starting point. The top three tiers are the geese. The Fox starts and jumps into empty spots. http://www.osv.org/FoxGeese/
Just ONE of many sites that let you play on-line.
http://www.mastersgames.com/rules/fox-geese-rules.htm
Shove Groat:
Like Shuffleboard. Shove the penny into a line.
http://www.tradgames.org.uk/games/Shove-HaPenny.htm
Byzantine Chess:
http://www.tabula-rasa.info/JamesAdams/treasure_trove/byzChess/byzChess.htm
There are hundreds of variants on the theme of Chess.
Shut the Box: Number a piece of paper 1, 2, 3, 4, 5, 6, 7, 8, 9. Roll Dice. Mark off each number that the dice add up to. Any numbers you can’t match add together and you get your score. Winner has the lowest score.
http://www.tradgames.org.uk/games/Shut-The-Box.htm
Teaches adding with different combinations of numbers… sneaky for teachers☺
9 Men’s Morris
(ONE On Line version: http://www3.sympatico.ca/pesullivan/merrelles/English.html
http://www.louisiana101.com/ideas_english_9man.html
3 parts. 1: Placing, 2) Moving, 3) Only three left, move anywhere.
Variations: Cut Throat vs. New Mill. Less and More “Men”
Goose
http://www.byzantios.net/modar/goosegame.pdf
http://www.vam.ac.uk/moc/collections/games/board_games/gameofgoose/index.html
http://www.jstor.org/view/00218715/ap020031/02a00080/0
http://upload.wikimedia.org/wikipedia/commons/thumb/0/03/Tablero_oca.jpg/623px-Tablero_oca.jpg
The youngest player goes first. Roll the dice and move your counter one square for each spot on the dice. Then it is the next player's turn unless one of these things happens: If you throw a 3 on your first turn you can move straight to square 26.
If your counter lands on a Goose square you can move again without throwing the dice. You move the number of spots of your original throw. For example throw a 4, land on a Goose, move four squares forward again.
If you land on the Bridge, square 6, miss a turn while you pay the toll.
If you land on the Inn, square 19, miss a turn while you stop for some tasty dinner.
If you land on the Well, square 31, make a wish and miss three turns. If another player passes you before your three turns are up you can start moving again on your next go.
If you land on the Labyrinth, square 42, you will get lost in the maze and have to move back to square 37.
If you land on the Prison, square 52, you will have to miss three turns while you are behind bars. If another player passes you before your three turns are up you can start moving again on your next go.
If you land on Dead, square 58, you have to go back to square 1 and start all over again!
Players may not share squares, so if your dice roll would land you on an occupied square you will have to stay where you are until it is your turn again.
To win you must reach square 63 exactly. If your dice roll is more than you need then you move in to square 63 and then bounce back out again, each spot on the dice is still one square in this move. If you land on any of the special squares while you are doing this then you must follow the normal instructions.
When you land on square 63 exactly you are the winner!
Riddles
1) At night they come without being fetched, and by day they are lost without being stolen.
2) I never was, am always to be, No one ever saw me, nor ever will. And yet I am the confidence of all to live and breathe on this terrestrial ball.
3) Runs over fields and woods all day. Under the bed at night sits not alone,
With long tongue hanging out, A-waiting for a bone.
4) Alive without breath, As cold as death;
Never thirsty, ever drinking, All in mail never clinking.
5) This, all things devours: Birds, beast, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town, And beats high mountain down.
6) As light as a feather, but you can't hold it for ten minutes.
7) It goes up and down the stairs with out moving.
8) You can see nothing else when you look in my face. I will look you in the eye and I will never lie.
9) I am always hungry, I must always be fed. The finger I lick will soon turn red.
10) Three lives have I. Gentle enough to soothe the skin,
Light enough to caress the sky Hard enough to crack rocks.
11) Glittering points that downward thrust. Sparkling spears that never rust
12) I went into the woods and got it. I sat down to seek it.
I brought it home with me because I couldn't find it.
13) It has no weight, you can see it. If put in a barrel, it will make the barrel lighter?
14) Squeeze it and it cries tears as red as its flesh, But its heart is made of stone.
15) What gets wetter the more it dries?
16) All about, but cannot be seen, Can be captured, cannot be held. No throat, but can be heard.
17) The more there is the less you see.
18) They are Dark, and always on the run. Without the sun, would be none.
19) I have holes on the top and bottom. I have holes on my left and on my right.
And I have holes in the middle, yet I still hold water.
20) The more you take the more you leave behind.
21) What can run but never walks, Has a mouth but never talks,
Has a head but never weeps, Has a bed but never sleeps?
Runs smoother than any rhyme. Loves to fall but cannot climb!
22) You break it even if you name it!
23) You feed it, it lives, you give it something to drink, and it dies.
24) Voiceless it cries, Wingless it flutters, Toothless bites, Mouthless mutters.
25) If a man carried my burden, He would break his back. I am not rich. But leave silver in my track.
26) You must keep it after giving it.
27) My life can be measured in hours. I serve by being devoured.
Thin, I am quick. Fat, I am slow. Wind is my foe.
28) It cannot be seen, cannot be felt, Cannot be heard, and cannot be smelt. It lies behind stars and under
hills, and empty holes it fills. It comes first and follows after, Ends life, kills laughter.
29) A box without hinges, key, or lid. Yet golden treasure inside is hid.
30) I go around in circles, But always straight ahead. Never complain, No matter where I am led.
31) If you break me I do not stop working. If you touch me I may be snared,
If you lose me Nothing will matter.
32) Two horses, swiftest traveling, Harnessed in a pair, And Grazing ever in places Distant from them.
33) I pass before the sun and make no shadow.
Answers: 1-Stars, 2-Tomorrow, 3-Shoe, 4-Fish, 5-Time, 6-Breath, 7-Stair Runner, 8-Mirror, 9-Fire, 10-Water, 11-Icecicles, 12-Splinter, 13-Hole, 14-Cherry, 15-Towel, 16-Wind, 17-Darkness, 18-Shadows, 19-Sponge, 20-Steps, 21-River, 22-Silence, 23-Fire, 24-Wind, 25-Snail, 26-Your Word, 27-Candle, 28-Darkness, 29-Egg, 30-Wheels, 31-Heart, 32-Eyes, 33-Night.
G.Robin Smith. www.ben-franklin.org, ben@ben-franklin.org
I have put these links up at http://norwesconpanelsgrobin.blogspot.com/
Your one stop spot to go and link to, rather than typing in all the ones below☺
Broad Types: (Many cross back and forth) Search Terms:
Strategy, Skill, Physical, Luck, Solitaire, Team, Running, Animal, Hunting, Martial, Non-Competitive, Card, Dice, Gambling
Mind & Strategy – Even Sides vs. Unbalanced. Chess (Variants – Byzantine, oblong, standard. Fox & Geese. Riddles.
Skill – Stick & Rings, Darts, Bowles, Shoves…
Physical: Wrestling, Hunker Hauser,
Luck: Shut the Box, Skittles,
Links:
www.chessvariants.org/Gindex.html
www.waks.org/game-hist/
www.tradgames.org.uk/index.html
www.mastersgames.com/
http://www.larsdatter.com/toys.htm
Nice pictures of pieces and connections to other sites
http://games.rengeekcentral.com/tc4.html
Period Illuminations AND rules.
http://bryn-gwlad.ansteorra.org/children/fun.php
An SCA site but is seems very well linked.
www.show.me.uk/downloads/Medieval%20Board%20Games.PDF
Skittles
http://www.tradgames.org.uk/games/Table-Skittles.htm
Teaches adding with different combinations of numbers… sneaky for parents☺
This handout prepared with financial support from
Hardwick & Sons, Inc. Hard to find Hard-To-Find New & Used… almost EVERYTHING! www.eHardwicks.com
Fox and Geese
Center is the Fox Starting point. The top three tiers are the geese. The Fox starts and jumps into empty spots. http://www.osv.org/FoxGeese/
Just ONE of many sites that let you play on-line.
http://www.mastersgames.com/rules/fox-geese-rules.htm
Shove Groat:
Like Shuffleboard. Shove the penny into a line.
http://www.tradgames.org.uk/games/Shove-HaPenny.htm
Byzantine Chess:
http://www.tabula-rasa.info/JamesAdams/treasure_trove/byzChess/byzChess.htm
There are hundreds of variants on the theme of Chess.
Shut the Box: Number a piece of paper 1, 2, 3, 4, 5, 6, 7, 8, 9. Roll Dice. Mark off each number that the dice add up to. Any numbers you can’t match add together and you get your score. Winner has the lowest score.
http://www.tradgames.org.uk/games/Shut-The-Box.htm
Teaches adding with different combinations of numbers… sneaky for teachers☺
9 Men’s Morris
(ONE On Line version: http://www3.sympatico.ca/pesullivan/merrelles/English.html
http://www.louisiana101.com/ideas_english_9man.html
3 parts. 1: Placing, 2) Moving, 3) Only three left, move anywhere.
Variations: Cut Throat vs. New Mill. Less and More “Men”
Goose
http://www.byzantios.net/modar/goosegame.pdf
http://www.vam.ac.uk/moc/collections/games/board_games/gameofgoose/index.html
http://www.jstor.org/view/00218715/ap020031/02a00080/0
http://upload.wikimedia.org/wikipedia/commons/thumb/0/03/Tablero_oca.jpg/623px-Tablero_oca.jpg
The youngest player goes first. Roll the dice and move your counter one square for each spot on the dice. Then it is the next player's turn unless one of these things happens: If you throw a 3 on your first turn you can move straight to square 26.
If your counter lands on a Goose square you can move again without throwing the dice. You move the number of spots of your original throw. For example throw a 4, land on a Goose, move four squares forward again.
If you land on the Bridge, square 6, miss a turn while you pay the toll.
If you land on the Inn, square 19, miss a turn while you stop for some tasty dinner.
If you land on the Well, square 31, make a wish and miss three turns. If another player passes you before your three turns are up you can start moving again on your next go.
If you land on the Labyrinth, square 42, you will get lost in the maze and have to move back to square 37.
If you land on the Prison, square 52, you will have to miss three turns while you are behind bars. If another player passes you before your three turns are up you can start moving again on your next go.
If you land on Dead, square 58, you have to go back to square 1 and start all over again!
Players may not share squares, so if your dice roll would land you on an occupied square you will have to stay where you are until it is your turn again.
To win you must reach square 63 exactly. If your dice roll is more than you need then you move in to square 63 and then bounce back out again, each spot on the dice is still one square in this move. If you land on any of the special squares while you are doing this then you must follow the normal instructions.
When you land on square 63 exactly you are the winner!
Riddles
1) At night they come without being fetched, and by day they are lost without being stolen.
2) I never was, am always to be, No one ever saw me, nor ever will. And yet I am the confidence of all to live and breathe on this terrestrial ball.
3) Runs over fields and woods all day. Under the bed at night sits not alone,
With long tongue hanging out, A-waiting for a bone.
4) Alive without breath, As cold as death;
Never thirsty, ever drinking, All in mail never clinking.
5) This, all things devours: Birds, beast, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town, And beats high mountain down.
6) As light as a feather, but you can't hold it for ten minutes.
7) It goes up and down the stairs with out moving.
8) You can see nothing else when you look in my face. I will look you in the eye and I will never lie.
9) I am always hungry, I must always be fed. The finger I lick will soon turn red.
10) Three lives have I. Gentle enough to soothe the skin,
Light enough to caress the sky Hard enough to crack rocks.
11) Glittering points that downward thrust. Sparkling spears that never rust
12) I went into the woods and got it. I sat down to seek it.
I brought it home with me because I couldn't find it.
13) It has no weight, you can see it. If put in a barrel, it will make the barrel lighter?
14) Squeeze it and it cries tears as red as its flesh, But its heart is made of stone.
15) What gets wetter the more it dries?
16) All about, but cannot be seen, Can be captured, cannot be held. No throat, but can be heard.
17) The more there is the less you see.
18) They are Dark, and always on the run. Without the sun, would be none.
19) I have holes on the top and bottom. I have holes on my left and on my right.
And I have holes in the middle, yet I still hold water.
20) The more you take the more you leave behind.
21) What can run but never walks, Has a mouth but never talks,
Has a head but never weeps, Has a bed but never sleeps?
Runs smoother than any rhyme. Loves to fall but cannot climb!
22) You break it even if you name it!
23) You feed it, it lives, you give it something to drink, and it dies.
24) Voiceless it cries, Wingless it flutters, Toothless bites, Mouthless mutters.
25) If a man carried my burden, He would break his back. I am not rich. But leave silver in my track.
26) You must keep it after giving it.
27) My life can be measured in hours. I serve by being devoured.
Thin, I am quick. Fat, I am slow. Wind is my foe.
28) It cannot be seen, cannot be felt, Cannot be heard, and cannot be smelt. It lies behind stars and under
hills, and empty holes it fills. It comes first and follows after, Ends life, kills laughter.
29) A box without hinges, key, or lid. Yet golden treasure inside is hid.
30) I go around in circles, But always straight ahead. Never complain, No matter where I am led.
31) If you break me I do not stop working. If you touch me I may be snared,
If you lose me Nothing will matter.
32) Two horses, swiftest traveling, Harnessed in a pair, And Grazing ever in places Distant from them.
33) I pass before the sun and make no shadow.
Answers: 1-Stars, 2-Tomorrow, 3-Shoe, 4-Fish, 5-Time, 6-Breath, 7-Stair Runner, 8-Mirror, 9-Fire, 10-Water, 11-Icecicles, 12-Splinter, 13-Hole, 14-Cherry, 15-Towel, 16-Wind, 17-Darkness, 18-Shadows, 19-Sponge, 20-Steps, 21-River, 22-Silence, 23-Fire, 24-Wind, 25-Snail, 26-Your Word, 27-Candle, 28-Darkness, 29-Egg, 30-Wheels, 31-Heart, 32-Eyes, 33-Night.
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